WhatShouldIPlay
A game picker that turns a scattered backlog into one playable choice.
View case studyAvery Fernandez · Founding Engineer
From Rust desktop applications to multi-tenant cloud platforms and computer-vision systems, I turn complicated work into dependable products.
Selected work · 2026
Public projects selected for product thinking, technical depth, and honest engineering tradeoffs.
A game picker that turns a scattered backlog into one playable choice.
View case studyCan a model adapt its own capacity around wake and sleep cycles?
View case studyA privacy-conscious recommendation graph built from public MyAnimeList ratings.
View case studyA safer way to decide what to keep, find, or sell in ARC Raiders.
View case studyCurrently
F4 IndustriesYC S25As a Founding Engineer at F4 Industries, I lead development of a production Rust/Dioxus Windows application and contribute across the GCP platform, release systems, licensing, and computer-vision workflows behind it.
Selected impact
Performance, scale, and correctness—not activity counts.
Reduced runtime for a 204-PDF batch while every file hash, size, and page count matched the baseline.
Built a data-analysis pipeline that processed millions of scholarly records in under 15 seconds.
Delivered software, data, and ML systems across a wide range of university research collaborations.
About
I’m a software engineer with 4+ years across startup, consulting, and research environments. I care about measurable performance, resilient integrations, legible interfaces, and shipping software people can actually use.
Before F4, I delivered enterprise billing and tenant-administration software at Pariveda and built research systems at the University of Alabama Libraries. My toolkit spans Rust, Python, TypeScript, SQL, cloud infrastructure, computer vision, and applied LLM systems.
Start a conversation
If you’re building desktop software, cloud platforms, applied ML, or a product with unusual technical constraints, I’d be glad to compare notes.
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